Player Orientation

At some point during the week, I will make a post in Discord. The first four people that comment on the post will be in the game. Thus, there will no regular party and each game will have different players. These games will take place on the Internet (Discord + Roll20).

Between then and game time, each player will get their character together. New characters start at level 1. Characters keep whatever gold and XP they earn from session to session, and characters may (until further notice) group with other characters of any level. This world will be harsh. Do not grow too attached to your character as they will probably die. Critical damage tables will be used.

There is no regular plot. The players decide where to go and what to do. There will be NPC's with quests, but these can be done in any order. Prior to the session, players should decide what they would like to do (if they know anything about the world). Every character starts each session in Celthar. The town of Celthar is, for whatever reason, safe. Adventure is found beyond civilization's edge. Characters can rest here between sessions and come to no harm. Likewise, there is nothing of interest for you back in the settled parts of the Kingdom of Tlendel. Adventure is found in the wilds beyond.

The game will be over at the 3-4 hour mark. If characters have not returned home by the end of the session, they automatically return after play has ended. I will hand out xp and do closing out. Each game will take place a week apart from each other in-game time. Living expenses will be used.

The world of the Ends persists beyond each session. If players have made a change in one session, other players will see that change if they follow the same path in a later session.

I will recount the mission at the Monday meeting the next week and put a summery up here.

Known areas: Celthar: Population 400, mostly human, some elf and half-elf. The village is a tangle of alleys and row buildings. It is governed by a council of wealthy landowners, led by a male human named Hrothgar.

Adventurers are rare here at the Ends of Tlendel. As such, your services will be in great demand from the citizens of Celthar. Don’t expect preferential treatment, however. Cross them, and you will find that these are a hearty people out in the wilds.